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November 2, 2017 @ 5:08 pm

Ep 17: 5 “Impossible” Themes

Marc, Orion, Matt, and Wes talk about five different board game themes and ideas that may be impossible to design. Can they be done well? Or are board games inherently limited in such a way as to make them impossible to implement in the medium?

Also in this podcast: Samwise Gamgee becomes a universal metaphor, and Wes conceives of the worst party game ever.

4:14 - Real Market Activity

29:06 - Scaled Conflict

49:23 - Horror/Terror

1:05:39 - Surrealism

1:11:48 - Romance

Music: Sailing The Solar Wind by Abstraction

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