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January 24, 2020 @ 5:37 pm

Ep 65: A Conversation With Ken Franklin

I've never met anyone at passionate about the transformative power of gaming as Ken Franklin. Matt and I caught up with him at PAX Unplugged and chatted about his designs, his faith, and why non zero-sum games can change the world. [Headphones recommended due to some background noise]

0:39 - Ken Franklin's history with board games
2:30 - The Mansky Caper
4:44 - Non zero-sum games
11:44 - Faith, religion, and art
16:50 - Imagineers
18:43 - Working with Chris Leder/Back To The Future
21:57 - The single winner problem
24:13 - Party games
26:30 - Upcoming designs
28:31 - Positive experiences through gaming

Music: Sailing The Solar Wind by Abstraction

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January 18, 2020 @ 4:05 pm

Bonus! Theros: Beyond Death Set Analysis (for Limited)

Matt and Marc sit down to discuss the new Magic: The Gathering set, focusing on limited formats (ie the best formats). Which colors looks the best? What kind of new stuff does Theros: Beyond Death bring? Why are there so many enchantments? Let us know what you think about this podcast and maybe we'll continue doing something similar for each new set!

0:39 - Why evaluate a draft set?
4:55 - Set overview
14:48 - "Signpost" uncommons
29:13 - White
37:06 - Blue
45:32 - Black
55:10 - Red
1:00:57 - Green
1:08:39 - Artifacts/Lands
1:10:53 - Marc's top mythics
1:15:05 - Final impressions

Music: Sailing The Solar Wind by Abstraction

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January 14, 2020 @ 11:49 pm

Ep 64: A Conversation With Gil Hova

My conversation with Gil quickly flew by, and before we knew it we were nearly 2 hours in and geeking out about sports. Gil is overflowing with knowledge and enthusiasm about games and design, and our conversation touched on digital games, publishing, Gil's designs, podcasting, and more.

Check out what Gil's doing at Formal Ferret and Ludology.

1:44 - Gil's history with games and game design
8:52 - Digital game inspirations
14:28 - Distinctions between the digital and analog media
20:36 - Prolix/Wordsy
29:09 - Game design groups
33:49 - Battle Merchants
36:37 - Games where you're the villain
56:12 - Bad Medicine and the creation of Formal Ferret
1:00:29 - High Rise
1:03:52 - The Networks
1:08:04 - The Rival Networks
1:11:04 - The Ludology Podcast
1:14:33 - Podcast production
1:25:40 - Podcast prep
1:27:34 - Dream Ludology guests
1:41:00 - Has podcasting helped with your designs?

Music: Sailing The Solar Wind by Abstraction

Like the podcast? Want to watch it being recorded, live? Consider supporting it on Patreon.

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January 7, 2020 @ 8:16 pm

Ep 63: A Conversation With Ben Maddox

Five Games for Doomsday quickly established itself as one of the premier board game podcasts. In it, Ben Maddox interviews people from all parts of the board game world with incisive questions, illuminating who they are as people. I sat down with Ben to talk a bit about his work with the podcast and a lot about board game reviewing. What is the role of the reviewer? What are our approaches to analyzing a game? What does objectivity mean, anyway?

Find more about Ben here: https://fivegamesfordoomsday.com/

2:08 - Ben's history with podcasting
6:00 - Five Games For Doomsday
11:57 - The role of the reviewer
16:15 - Reviewing structure
23:48 - Objectivity
30:23 - Civilization games and value
35:26 - Game reviewers we like
38:43 - Why negative reviews are necessary
49:03 - Ben's approach to writing a review
55:47 - Concluding thoughts

Music: Sailing The Solar Wind by Abstraction

Like the podcast? Want to watch it being recorded, live? Consider supporting it on Patreon.

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